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using | Vec = std::vector< double > |
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using | PVec = std::vector< Vec > |
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template<class MaterialLawManager > |
| InitialStateComputer (MaterialLawManager &materialLawManager, const EclipseState &eclipseState, const Grid &grid, const GridView &gridView, const CartesianIndexMapper &cartMapper, const double grav, const int num_pressure_points=2000, const bool applySwatInit=true) |
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const Vec & | temperature () const |
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const Vec & | saltConcentration () const |
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const Vec & | saltSaturation () const |
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const PVec & | press () const |
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const PVec & | saturation () const |
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const Vec & | rs () const |
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const Vec & | rv () const |
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const Vec & | rvw () const |
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The documentation for this class was generated from the following files: